As listed
on the HPS Simulations site, Panzer
Campaigns is a series that includes the following titles:
- Smolensk
'41
- Normandy
'44
- Kharkov
'42
- Tobruk
'41
- Bulge
'44
- Korsun
'44
- Kursk
'43
- Sicily
'43
- Rzhev
'42
- Market-Garden
'44
- El Alamein
'42
- France
'40
- Salerno
'43
- Moscow
'41
- Stalingrad
'42
- Minsk
'44
- Budapest
'45
All of
the titles of this series share common traits with one another. The
following is an extract from the user documentation.
Sides:
A Panzer Campaigns battle is played by two sides, one Allied and one
Axis. A battle may be played by one person against the computer, or
by two persons using a variety of modes such as Two-Player Hot Seat,
Play-By-E-Mail (PBEM), or Network Play.
-Game
Scale-
Hexes:
Each battle is played on a map made up of hexagons (hexes). Each hex
measures 1 kilometer across. Each hex contains terrain that affects
movement and combat in that hex.
Turns: Each battle is conducted
in turns each of which typically represents 2 hours of real time, although
this may vary by scenario. Each player has a number of units under their
control, some of which are on the map at the beginning of the battle,
while others arrive as Reinforcements.
Units:
Typically, each unit is a battalion, company, or platoon of Infantry,
Artillery, or Tanks. Each Infantry unit has a strength value in increments
of single men, each Artillery unit has a strength value in number of
guns, and each Tank unit has a strength value in number of vehicles.
In addition there are specialized units such as Headquarters, Air Units,
and Ships. Infantry, Artillery, and Tank units are capable of firing
on enemy units (for towed Artillery, only when unlimbered) and each
has a range value indicating the number of hexes that unit may fire.
-Order
of Battle Editor-
The Panzer
Campaigns Order Of Battle Editor is used to create and modify Orders
of Battle used in the Panzer Campaigns series of games. Each Order of
Battle is made up of hierarchical organizations from Army Group down
to Platoon, with individual units making up the organizations at the
lowest level. Each unit can be assigned individual values such as Strength,
Class, Type, and so forth.
-Scenario
Editor-
The Scenario Editor can be used to create new scenarios
and to modify existing scenarios for Panzer Campaigns. The Editor has
full support for all unit placement and modification (such as strength
and fatigue modification) and full support for other scenario features
(such as objective placement).
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