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Greek Wars


Produced by HPS and developed by Paul Bruffell

*Check out Greek Wars historical notes by Rich White.

After the warriors of the Heroic period of the Trojan Wars came the Greek hoplite: a farmer turned soldier trained in the art of phalanx warfare. From 500 BC to 400 BC, the hoplites ruled supreme on the battlefield, fighting in classical Greece’s most memorable conflict. From the battles of Thermopylae to Marathon and Plataea to the Peloponnesian Wars, hoplites decided the course of empires.

-Spartans at Thermopylae-

Spartans Thermopylae

HPS Greek Wars brings this era to computer gaming, with a full panoply of scenarios of Greek versus Persian and Greek versus Greek. Greek Wars has over 60 scenarios in which Athenians, Spartans, Persians, and many more clash in battles which still resound today. Scenarios allow players to deploy armies of the era using the full range of classical weapons, from infantry spears to bows and various types of cavalry. Command anything from the famous 300 Spartans to the mass armies of the Persian empire, 100,000 strong.

-Fighting in the Pass-

Fighting in the Pass

Greek Wars includes an enhanced computer A.I. that plays an aggressive strategy against the gamer. In response, players must use their best formations and tactics to win the day. Game tactics are based on historical factors, so you can use the lessons from Herodotus and other ancient historians to win through. You may also face off against an opponent, or join in a multi-player PBEM battle with hundreds of units. Scenarios are drawn from history, or players can engage in balanced hypothetical matches from the table top series of battles.

-Hoplite column-

Hoplite Column

Greek Wars uses the HPS Ancient Warfare engine. This provides a hex based, tactical, plot, simultaneous resolution execution. A game turn is composed of three phases: (1) The player assigns commands to his units (movement, changing formation etc). (2) The program then determines the net effect of these orders as the move is played out. (3) Finally, units move, fire at each other, and engage in melee combat. The players watch the outcome of their decisions as a turn of action unfolds. The game then moves on to the next turn.

-Carthaginians in Sicily-

Carthaginians in Sicily

Game Scale: Each hex represents a distance of 20 meters.
Each turn represents 15 minutes of real time.

Scenarios include such great battles as:

  • Thermopylae
  • Marathon
  • Plataea
  • Leuktra
  • Mantinea
  • Koronea
  • And a host of others.

    In addition to the main game engine there is also a scenario editor included which allows players to create their own scenarios from scratch, edit existing scenarios, and build their own Order of Battles. Detailed instructions are included on how to use the editors but also on how to calculate points for your army and even how to modify the stock graphics if a player so desires; this latter function is called “Paint your own army”.

    -Fort 3D View-

    Fort 3D view

    Greek Wars also showcases the artwork of Dean Beecham (Alexandrian Wars, The Renaissance (3D art)).

    Covering everything from palisaded camps and fortifications to open plains and mountain passes, 48 maps are included in the game covering both historical and random locations. Thus, a large amount of terrain is available for scenario designers to use in creating custom battles.

    -Defend the Fort-

    Defend the Fort

    This is the fourth title in the Ancient Warfare series of games and significantly extends the face of simulated warfare. Features include improved skirmishing for light troops, coalition armies whose contingents can change sides, and more realistic Command and Control rules. Any nation in the game can combat any other nation, providing for a vast array of battles to be fought. So grab your spear and hoplon and march along with Greek Wars.

    Greek Wars is scheduled for release on 7 May 2010.



    Minimum Requirements


    - 1 GHz Pentium CPU

    - 512 MB RAM

    - 1000 MB Hard Drive

    - Windows 2000/XP/Vista/7 (Windows is a registered trademark of Microsoft)

     


    See also:

    Al's Armies (Al Amos' Ancient Wars Blog)

    Ancient Warfare Series

    Chronicles of Lucius

    Greek Wars Historical Notes

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