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Campaign Chancellorsville


chancellorsville


Introduction:

-"Lee's "Perfect Battle", and the Loss of his "Right Arm""-

Following Lee's failed invasion of the North in 1862, and McClellan's inability to destroy the Army of Northern Virginia near Antietam Creek in September of that year, President Lincoln tried and failed to find a commander who could defeat Lee.

Battle of Chancellorsville jump map

chancellorsville jump map

He chose first Ambrose Burnside, then Joe Hooker. During the next eight months they would in turn fight two major battles which they hoped would win the war and end the Southern rebellion. History records these battles as Fredericksburg (December 1862), and Chancellorsville (May 1863). They would later be known as Lee's greatest victories, the "high tide" of the Confederacy--and the final battle of Thomas "Stone Wall" Jackson. Now comes your opportunity to repeat these victories for the South, or take command of the Federal army and crush the rebellion once and for all. Be bold and never look back!

Jackson's Flank Attack

jackson's flank attack

HPS's Campaign Chancellorsville faithfully recreates first the battle of Fredericksburg and then climaxes with Lee's bold move at Chancellorsville. Many other smaller battles are also included that will help lead the way. Take charge and defend your country, whether it be North or South.

3d zoom in mode

Game Details:

Over 100 stand alone scenarios and 89 campaign scenarios

4 different campaigns for a varied campaign experience, each also has a "weather variant" to choose from.

chancellorsville campaign menu

Historical scenarios include:
-Kelly's Ford
-Marye's Heights
-Fredericksburg
-Chancellorsville
-Salem Church
-and more...

Fredericksburg

fredericksburg 3d

Dozens of "What if" scenarios including:
-meeting engagements
-cavalry fights
-and equal force battles

More of the Fredericksburg area

fredericksburg 2d

Many scenarios specifically designed for a tough challenge against the A/I.

Many meeting engagements using the new random hex feature. The extreme effects of FOW will be more fully demonstrated.

Detailed maps accurately showing the heavily forested terrain, rivers, towns, and important individual homes.

Inclusive orders of battle offer unlimited possibilities for user-created scenarios.

Create your own Battles:

A powerful scenario and campaign editor is included that provides you with infinite possibilities. Search your imagination and create "what if" battles that will impress even the most difficult of critics. You can do any of the following:

· Add/Remove units
· Add/Remove many different kinds of defense works
· Add/Remove bridges
· Add/Remove objectives
· Add/Remove trenches, breastworks, supply sources
· Create new or change the way the A/I moves
· Change unit strengths, facings, fatigue, formations
· Create your own Campaign(s) from scratch

Game engine enhancements:

· Added FOW for Bridge Strength.
· Increased Cavalry Charge Melee bonus to 25% from 10%.
· Added ability to add Trenches to a scenario.
· Added option for Alternate Label Style.
· Added Ask Before Advancing option.
· Reinstated Column Movement where no unit is selected.
· Added ability to check for duplicate leaders in Scenario Menu.
· On-map combat results.

-Added new Optional Melee Resolution Optional Rule: Units must move and fire before melee.

-Added new Artillery Ammo by Cannon Optional Rule. Each cannon fired will count as one ammo point used.

-Added new Random hex and time for incoming reinforcements. Neither side will know exactly when and where new troops will arrive.

Play options:

  • play by email (PBEM)
  • online single or multi-play
  • single play against AI
  • hotseat

Campaign features:

  • loss carryover between battles
  • fatigue carryover between battles
  • leader promotion/replacement
  • straggler return between battles
  • limited reconstitution of destroyed regiments

Minimum Requirements area here
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