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Campaign Peninsula


Campaign Peninsula Cover


Introduction:

-R.E. Lee Takes Command-

By the middle of 1862, the Southern Confederacy teetered on the brink of disaster on all fronts. Defeat after demoralizing defeat plagued Southern forces in the west. At the same time in the eastern theater, General George B. McClellan's Federal Army of the Potomac arrived at the outskirts of Richmond after a slow but steady 50-mile march up the rugged Virginia peninsula.

Morning before the Battle of Seven Pines

AM Before 7 Pines

On 31 May, the Confederate army, under the command of General Joseph E. Johnston, turned and attacked McClellan's army at Fair Oaks and Seven Pines. The two-day battle caught the Army of the Potomac in a vulnerable position astride the raging Chickahominy River. After initial success, the Confederate attack was blunted and both sides returned to their lines. Perhaps the most significant result of the battle was the wounding of Johnston and the elevation of Robert E. Lee to the command of the Army of Northern Virginia.

The Battle of Savage Station

Battle of Savage Station

Background:

-The Seven Days-

It is now 24 June 1862 and General Lee is moving his divisions into position for a grand offensive to relieve the Confederate capital. Bolstered by reinforcements from the eastern seaboard and the Shenandoah Valley, the Army of Northern Virginia will soon be at peak strength (Lee will never again command an army this size).

Jump Map -Eve of the Seven Days

The goal of the upcoming offensive is none other than the complete destruction of the Army of the Potomac. On the Union side, General McClellan is planning an attack south of the Chickahominy on the 25th at a place called Oak Grove. The famed "Seven Days" is about to begin…

Beaver Dam Creek

Beaver Dam Creek

Game Details:

Peninsula Features
129 Scenarios, including the historical battles of:

-Fair Oaks/Seven Pines - May 31-June 1, 1862

-Oak Grove - June 25, 1862

-Beaver Dam Creek (Mechanicsville) - June 26, 1862

-Gaines's Mill - June 27, 1862

-Skirmish at Golding's Farm - June 28, 1862

-Allen's Farm and Savage Station - June 29, 1862

-Glendale (Frayser's Farm) and White Oak Swamp - June 30, 1862

-Malvern Hill - July 1, 1862

-7-, 6-, 5-, 4-, 3-, and 2-day "Campaign Scenarios" are available for players who wish to play the entire Seven Days beginning at each day of the weeklong campaign.

Glendale and White Oak Swamp

Glendale and White Oak Swamp

Create your own Battles:

A powerful scenario and campaign editor is included that provides you with infinite possibilities. Search your imagination and create "what if" battles that will impress even the most difficult of critics. You can do any of the following:

· Add/Remove units
· Add/Remove many different kinds of defense works
· Add/Remove bridges
· Add/Remove objectives
· Add/Remove trenches, breastworks, supply sources
· Create new or change the way the A/I moves
· Change unit strengths, facings, fatigue, formations
· Create your own Campaign(s) from scratch

Opposing Lines at Malvern Hill

Opposing Lines at Malvern Hill

Game engine enhancements:

· Added FOW for Bridge Strength.
· Increased Cavalry Charge Melee bonus to 25% from 10%.
· Added ability to add Trenches to a scenario.
· Added option for Alternate Label Style.
· Added Ask Before Advancing option.
· Reinstated Column Movement where no unit is selected.
· Added ability to check for duplicate leaders in Scenario Menu.
· On-map combat results.

Union Navy on the James River

Union Navy on the James River

Play options:

  • play by email (PBEM)
  • online single or multi-play
  • single play against AI
  • hotseat

The Casey Redoubt

The Casey Redoubt

 

Campaign features:
  • loss carryover between battles
  • fatigue carryover between battles
  • leader promotion/replacement
  • straggler return between battles
  • limited reconstitution of destroyed regiments

Minimum Requirements area here

Campaign Peninsula Planning Map

 

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